Hello ! I'm a professional environment artist for real time environments. If you have any questions, please, feel free to contact me!

I'm currently open to any job opportunities.

Richard Malinar
born : 1st march 1986
richard.malinar@gmail.com
French

 

I am a creative, calm and easy going person who knows to take people into account when working on a team. I'm always eager to improve my skills either on the artistic side or the technical side of the job !

As an environment artist, my goal is to always try to give the best of myself, learn from and work with talented and interesting people on challenging projects.

Experience :

November 2009 to June 2011 - Punchers Impact

- Crasher ( Pc / Xbox ) (shipped)
- HorseStar ( Pc ) (shipped)
January 2009 to July 2009 - Phoenix Interactive
- Arthur and the minimoys ( Wii ) (shipped)
 
Skills :
Experienced in 3D modeling, Texturing, Real-time optimization for low and next gen constraints
Known softwares :
- 3Dsmax
- Maya
- Zbrush
- Xnormal
- 3Dcoat
- Photoshop
 
Education :

Université Lumière (Lyon II) 2007 - 2008

Gamagora (Video game school)

Université Claude Bernard (Lyon I) 2005 - 2007

General Studies about Electrical Engineering

 
Languages :
English ( spoken and written )
French ( native tongue )